Author Topic: Corona for Android  (Read 1073 times)

daz93712

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Corona for Android
« on: June 10, 2013, 02:56:13 AM »
I would like to know why you chose Corona for Biolab.
Is it easy to develop a game with it?
And what are the requirements for biolab?

zazoum

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Re: Corona for Android
« Reply #1 on: June 10, 2013, 10:04:37 AM »
Corona SDK offers you a nicely packed OpenGL API, with transitions, physics and Scene handling(Storyboard). It also supports different screen resolutions, and a well-designed simulator for various devices. Lastly the language it uses, Lua, is simple but flexible.

Plus, the community of Corona is very active and helpful.

We thought that, our game needs will suit well within Corona, and we were amazed by the games other people made with it.

As for the requirements, you have to have an Armv7 or later mobile phone running Android. As for Texture Memory, we are still doing tests, and trying to limit the usage of it, so that all Armv7 (even the old ones) devices can run BioLab smoothly.
« Last Edit: June 10, 2013, 10:09:38 AM by zazoum »

daz93712

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Re: Corona for Android
« Reply #2 on: July 02, 2013, 01:22:56 AM »
Interesting. Thanks for the info!